The Long-Awaited Lesson on Modding: Warframe's New Quest Fixes an Oversight
The space ninja adventure known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has launched a new update. This latest expansion highlights the creative flair that has come to define Warframe in recent years.
The new content, made available this week, introduces a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest designed to making sure this complex, vast long-running online game is accessible for new players.
Introducing "The Teacher"
Called “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's fundamental yet complex systems: modding.
In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. They range from the straightforward (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often produce extensive guides about optimized loadouts that use powerful mods in combination to create overwhelming power.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” said a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
A Joint Development
“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who crafted the gameplay, which will be introduced to new players.
In the quest, the player is asked to retrieve a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to effectively show its potential.
Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that was essential.
“Our initial step involved observing new players and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.
“Certain players missed fundamental guidance where it's flashing on the screen saying equip the modification,” he said.
Addressing a Real Need
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex.
“There’s lots of little tweaks and background details there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to say to people, 'oh yeah, actually on a base level mod, you only got a low probability to proc an elemental effect.' How can you teach this mechanic effectively?”
Experienced players will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to pay attention to these things.
“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”
Significant Investment
“A tremendous amount of work is required for just making a really simple mission that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Improving the New Player Experience
In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch streamlined the early game so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.